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2010.02.12

ちょっとひどそうな本

"Microsoft Direct3D: List of games with DirectX 10 support, Windows Display Driver Model, List of games with DirectX 11 support, D3DX, High Level Shader ... DirectDraw, OpenGL, 3D computer graphics"という本がちょっとひどそうですね。

アメリカのAmazon
http://www.amazon.com/gp/product/6130256272/ref=pe_5050_14290950_snp_dp

なんか、下のような紹介になってますがもしかしてWikipediaの記事をまとめただけかな?それに$86って・・・。

High Quality Content by WIKIPEDIA articles! Direct3D is part of Microsoft's DirectX API. Direct3D is only available for Microsoft's various Windows operating systems and in the open source software Wine. It is the base for the graphics API on the Xbox and Xbox 360 console systems. Direct3D is used to render three dimensional graphics in applications where performance is important, such as games. Direct3D also allows applications to run fullscreen instead of embedded in a window, though they can still run in a window if programmed for that feature. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire 3D rendering pipeline or even only partial acceleration. Direct3D exposes the advanced graphics capabilities of 3D graphics hardware, including z-buffering, anti-aliasing, alpha blending, mipmapping, atmospheric effects, and perspective-correct texture mapping. Integration with other DirectX technologies enables Direct3D to deliver such features as video mapping, hardware 3D rendering in 2D overlay planes, and even sprites, providing the use of 2D and 3D graphics in interactive media titles.

Microsoft Direct3D
Microsoft Direct3DFrederic P. Miller

Alphascript Publishing 2009-12
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Amazonで詳しく見る
by G-Tools

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